Talk about game company acquisitions, how getting bought by Disdain’s changes things at Rope, also talk about “British art style” and the many challenges of emerging 3D game development back in 1997. Next episode: 8.10.
Talk about game company acquisitions, how getting bought by Disdain’s changes things at Rope, also talk about “British art style” and the many challenges of emerging 3D game development back in 1997. Next episode: 8.10.