Episode 14: Rope xmas party & visit to finland (pages 61-65)

Talk about a game designer role; Rope has a xmas party; visit to Finland during christmas holidays to check up how Bitwisard and Ice Hair is doing. Need to get up to speed with the story? Buy Chapter 1 from Amazon! Next episode: 24.9.

Episode 13: Let’s talk hierarchy (pages 57-60)

Hierarchy of a large mid-nineties game studio. Various roles explained from the game tester to the director. Also talk about FMV in nineties games and freelancing. Need to get up to speed with the story? Buy Chapter 1 from Amazon! Next episode: 17.9.

Episode 12: Exploring British feelings (pages 53-56)

UPDATE: This comic is now banned in Reddit’s r/gamedev!! 😀 😀 😀 Interviewing employees of Rope; Lope explores his feelings as an artist; CAI struggles with his continuing poverty and deteriorating health; Brits and their mild manners.Next episode 10.9.(Back in 2010, panels from page 55 of the original finnish blog were featured in this ArsContinue reading “Episode 12: Exploring British feelings (pages 53-56)”

Episode 11: Life at Rope Entertainment (pages 48-52)

Our protagonists end up at Rope Entertainment; talk about licensed games and why publishers chose to pursue them; day in the life at Rope; CAI has nightmare about the future of his career; Ice Hair pays a surprise visit. Need to get up to speed? Buy chapter 1 from Amazon! Next episode: 3.9.2023

Episode 10: Necrotime (pages 42-47)

Our protagonists are adjusting into life in UK; CAI gets a freelance gig from a game studio called “Necrotime” which resembles Bitwisard maybe little bit too much; prospect of being homeless in 90’s UK is not for the faint of heart; and having a job in game company does not always mean that salary isContinue reading “Episode 10: Necrotime (pages 42-47)”

Episode 6: Paradise Island of Bitwisard (pages 26-29)

Disclaimer for new readers / people with low reading comprehension: Although this comic is fictional, it tries to accurately portray the personalities and attitudes involved in game development personally observed by the author many decades ago. As a result, you may find use of language and views expressed by (fictional) characters as something that canContinue reading “Episode 6: Paradise Island of Bitwisard (pages 26-29)”

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